Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. Rather than the game auto slowing down from fast forward when you get attacked from behind, the game will auto slow down when a zombie enters that short circle behind your character that you get with keen hearing. Thanks for posting your list! Detrimental. However, there are a ton ofboth positive and negative traits to choose from. Those player single player can consider this one 2 free points as in single player you have the ability to speed up and slow down time when you wish. Many months ago I did a list on my top 10 best traits in Project Zomboid. Athletic has an edge over strong, as exhaustion is a killer. I mostly based the ratings on standard settings and aimed at new players. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. Description - Increases reading speed and takes less time for books. This perk isnt working at all as of the time im writing this, so its free points. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Wakeful. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} I figured you guys would appreciate it. I used to not run it, but I think I'll always run it in the future ever since using it. That fire officer + underweight combo is pretty awesome. For only 2 points this perk is a must-have. Leveling farming is kinda easy, just read a farming book and collect the crops. So, here is the list of all Positive Traits in Project Zomboid ranked from best to worst: Fast Learner . This increases how far you can "see" behind your character and is enough of a buff that you can fast-forward and still react to zombies that attack from behind. You can diet your way down to a healthy weight fairly easily, but it prevents you from taking + fitness traits, and reduces your fitness by 2. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. Create an account to follow your favorite communities and start taking part in conversations. Here is some of the best negative traits in Project Zomboid. If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. Since we are on the vein of traits that wont matter in the long-term its worth bringing underweight into the mix. Best of all you get a whole 6 points at your disposal to spend. Also makes vehicles louder. I always take wakeful so I have more time for zombie stomping in a day. Whenever a zombie performs an attack the player has a chance to block it. Faster speed saves time. I also play with insane population so you would think inconspicuous would be useful but its actually more helpful to let zombies be able to notice you from a greater distance. Keep up the good work. Allows you to keep a regular schedule, stay out of the dark, and excercise/forage/run/fight more before getting sleepy. This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. As its an RPG game you are developing your own story, so play as you wish. For example, inconspicuous is actually not that great and it's opposite conspicuous can be worth taking as they both only change the chance a zombie will see you on a tile per tick. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. ._1EPynDYoibfs7nDggdH7Gq{margin-bottom:8px;position:relative}._1EPynDYoibfs7nDggdH7Gq._3-0c12FCnHoLz34dQVveax{max-height:63px;overflow:hidden}._1zPvgKHteTOub9dKkvrOl4{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word}._1dp4_svQVkkuV143AIEKsf{-ms-flex-align:baseline;align-items:baseline;background-color:var(--newCommunityTheme-body);bottom:-2px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap;padding-left:2px;position:absolute;right:-8px}._5VBcBVybCfosCzMJlXzC3{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;color:var(--newCommunityTheme-bodyText)}._3YNtuKT-Is6XUBvdluRTyI{position:relative;background-color:0;color:var(--newCommunityTheme-metaText);fill:var(--newCommunityTheme-metaText);border:0;padding:0 8px}._3YNtuKT-Is6XUBvdluRTyI:before{content:"";position:absolute;top:0;left:0;width:100%;height:100%;border-radius:9999px;background:var(--newCommunityTheme-metaText);opacity:0}._3YNtuKT-Is6XUBvdluRTyI:hover:before{opacity:.08}._3YNtuKT-Is6XUBvdluRTyI:focus{outline:none}._3YNtuKT-Is6XUBvdluRTyI:focus:before{opacity:.16}._3YNtuKT-Is6XUBvdluRTyI._2Z_0gYdq8Wr3FulRLZXC3e:before,._3YNtuKT-Is6XUBvdluRTyI:active:before{opacity:.24}._3YNtuKT-Is6XUBvdluRTyI:disabled,._3YNtuKT-Is6XUBvdluRTyI[data-disabled],._3YNtuKT-Is6XUBvdluRTyI[disabled]{cursor:not-allowed;filter:grayscale(1);background:none;color:var(--newCommunityTheme-metaTextAlpha50);fill:var(--newCommunityTheme-metaTextAlpha50)}._2ZTVnRPqdyKo1dA7Q7i4EL{transition:all .1s linear 0s}.k51Bu_pyEfHQF6AAhaKfS{transition:none}._2qi_L6gKnhyJ0ZxPmwbDFK{transition:all .1s linear 0s;display:block;background-color:var(--newCommunityTheme-field);border-radius:4px;padding:8px;margin-bottom:12px;margin-top:8px;border:1px solid var(--newCommunityTheme-canvas);cursor:pointer}._2qi_L6gKnhyJ0ZxPmwbDFK:focus{outline:none}._2qi_L6gKnhyJ0ZxPmwbDFK:hover{border:1px solid var(--newCommunityTheme-button)}._2qi_L6gKnhyJ0ZxPmwbDFK._3GG6tRGPPJiejLqt2AZfh4{transition:none;border:1px solid var(--newCommunityTheme-button)}.IzSmZckfdQu5YP9qCsdWO{cursor:pointer;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO ._1EPynDYoibfs7nDggdH7Gq{border:1px solid transparent;border-radius:4px;transition:all .1s linear 0s}.IzSmZckfdQu5YP9qCsdWO:hover ._1EPynDYoibfs7nDggdH7Gq{border:1px solid var(--newCommunityTheme-button);padding:4px}._1YvJWALkJ8iKZxUU53TeNO{font-size:12px;font-weight:700;line-height:16px;color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7{display:-ms-flexbox;display:flex}._3adDzm8E3q64yWtEcs5XU7 ._3jyKpErOrdUDMh0RFq5V6f{-ms-flex:100%;flex:100%}._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{color:var(--newCommunityTheme-button)}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v,._3adDzm8E3q64yWtEcs5XU7 .dqhlvajEe-qyxij0jNsi0{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._3adDzm8E3q64yWtEcs5XU7 ._12nHw-MGuz_r1dQx5YPM2v{color:var(--newCommunityTheme-button);margin-right:8px;color:var(--newCommunityTheme-errorText)}._3zTJ9t4vNwm1NrIaZ35NS6{font-family:Noto Sans,Arial,sans-serif;font-size:14px;line-height:21px;font-weight:400;word-wrap:break-word;width:100%;padding:0;border:none;background-color:transparent;resize:none;outline:none;cursor:pointer;color:var(--newRedditTheme-bodyText)}._2JIiUcAdp9rIhjEbIjcuQ-{resize:none;cursor:auto}._2I2LpaEhGCzQ9inJMwliNO,._42Nh7O6pFcqnA6OZd3bOK{display:inline-block;margin-left:4px;vertical-align:middle}._42Nh7O6pFcqnA6OZd3bOK{fill:var(--newCommunityTheme-button);color:var(--newCommunityTheme-button);height:16px;width:16px;margin-bottom:2px} Positive Traits: Speed Demon 1/5 Waste of one point. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. Solid option for people wanting to live off the grid. Interesting challenge to play with but its not worth it for regular players, even for 12 extra points. With Sunday Driver, your vehicle will not perform when you need it. Obviously you wont be able to take these traits together but you can match it with others that reduce fitness as well. Useful skill, but its hard to justify spending 5 points on this. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} Pacifist, despite what it says, only makes you get 30% less experience with weapons. Long-term, these traits can be great for getting some of the good traits. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. If you get -1 fitness from weight trait you'll need to be a Firefighter or else this trait is terrible and completely wasted. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. Large zed groups can be pulled outside, sleeping turned off makes sleep a non-issue, and you actually get the benefit of never getting boredom. https://discord.gg/theindiestone, Press J to jump to the feed. You call it a "waste of points" yet for some reason still give it a 2. However, keep in mind you won't have this button in multiplayer, so we would avoid choosing it withmultiplayer characters. What are traits in Project Zomboid? This means that the player can start the game with only negative traits if they choose to do so, but if the player wants positive traits they will have to make some compromises. This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! Just fast forward time. To play and make specific character builds in Project Zomboid, players must balance their builds with both positive and negative traits. I'd put Dextrous at 3. Expensive, prevents you from taking slow healer, mostly useless. This will only really become a problem if you are playing in a multiplayer server. Short Sighted: 4/5 I think even when it is functioning (I think it doesn't do anything right now). Some additional thoughts from me: Speed demon has an unlisted downside of making your engine rev WAY faster, and since engine noise is based on RPM this means that cars are WAY louder. Strength is difficult to level up, dont take this. Underweight is your friend. It's great, I don't know why you think it's bad. Create an account to follow your favorite communities and start taking part in conversations. It's a complete joke as-is. For more guides onProject Zomboid, we at Pro Game Guides have you covered with an ever-expanding roster of guides! Outdoorsman: I never take it. Yes good call with the Thin-skinned. You can test this all out using the debug mode of PZ. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. It makes getting bitten extremely easy. The combo costs 2 points net for 1 str, 1 axe and 1 sprinting. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. Reduces sound. -1 fitness, Description: Reduced running speed, low endurance and prone to injury. Once you get to a normal weight, its 6 free points. Points added: +2 ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{margin-top:12px}._136QdRzXkGKNtSQ-h1fUru{display:-ms-flexbox;display:flex;margin:8px 0;width:100%}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;-ms-flex-pack:justify;justify-content:space-between;-ms-flex-align:center;align-items:center}.r51dfG6q3N-4exmkjHQg_,._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex}._2BnLYNBALzjH6p_ollJ-RF{margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._2nxyf8XcTi2UZsUInEAcPs._2nxyf8XcTi2UZsUInEAcPs{color:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor)} ._3oeM4kc-2-4z-A0RTQLg0I{display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between} This will keep your high tier weapons usable for longer. Expensive, though. If that doesn't work then post the question. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. Generally the characters of mine that survive the longest are the ones that almost never get into any contact with zombies at all. Possibly the best perk you can take. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. This also reduces your base fatigue rate by a good amount, meaning that you avoid the horrendous tired debuffs for longer. Then you will already have a extra point or two into your category of choice from this. Avoid. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. Sunday Driver: 2. 3- Depends on how you want to play. Because of this I'd personally put it at 2, but I won't dispute a 3 too much simply because for whatever reason other people somehow find it to be useful. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. Although note that it's per-detection tick, which I think might be around one real-life second or something? Possibly the most harmful traits you can take. Not bad per se, just not worth the points. This list will show you my personal favorites and make you think of some traits you didnt consider before. ._2ik4YxCeEmPotQkDrf9tT5{width:100%}._1DR1r7cWVoK2RVj_pKKyPF,._2ik4YxCeEmPotQkDrf9tT5{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._1DR1r7cWVoK2RVj_pKKyPF{-ms-flex-pack:center;justify-content:center;max-width:100%}._1CVe5UNoFFPNZQdcj1E7qb{-ms-flex-negative:0;flex-shrink:0;margin-right:4px}._2UOVKq8AASb4UjcU1wrCil{height:28px;width:28px;margin-top:6px}.FB0XngPKpgt3Ui354TbYQ{display:-ms-flexbox;display:flex;-ms-flex-align:start;align-items:flex-start;-ms-flex-direction:column;flex-direction:column;margin-left:8px;min-width:0}._3tIyrJzJQoNhuwDSYG5PGy{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%}.TIveY2GD5UQpMI7hBO69I{font-size:12px;font-weight:500;line-height:16px;color:var(--newRedditTheme-titleText);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}.e9ybGKB-qvCqbOOAHfFpF{display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center;width:100%;max-width:100%;margin-top:2px}.y3jF8D--GYQUXbjpSOL5.y3jF8D--GYQUXbjpSOL5{font-weight:400;box-sizing:border-box}._28u73JpPTG4y_Vu5Qute7n{margin-left:4px} Because of this, it's an easy +2 point that can go towards a decent positive trait. Since if you know what you're doing the only potential downside is noise, and many people don't care about noise in the first place (they drive quite noisy and/or poorly tuned vehicles). Related: Best Positive Traits in Project Zomboid Build 41. Avoid this like the plague. On the flip side weak is very good points for this reason. HOWEVER, they can be overcome after a few months making them free points. ._3Z6MIaeww5ZxzFqWHAEUxa{margin-top:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._3EpRuHW1VpLFcj-lugsvP_{color:inherit}._3Z6MIaeww5ZxzFqWHAEUxa svg._31U86fGhtxsxdGmOUf3KOM{color:inherit;fill:inherit;padding-right:8px}._3Z6MIaeww5ZxzFqWHAEUxa ._2mk9m3mkUAeEGtGQLNCVsJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;color:inherit} Athletic 5; Strong 3. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . High Thirst is the easiest negative trait to manage in Project Zomboid, and it gives you an impressive six extra points to spend on positive traits. Might as well take some extra points if you have to eat a lot anyway. But at that point you might as well give your character 2 extra points in the settings. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. Speaking of underweight as a negative trait.. Traits Traits are attributes or behaviors that effect how your character interacts with the world. The best traits in Project Zomboid are Short Sighted, High Thirst and Weak Stomach, they are examples of traits that cause little to no inconvenience and or are easy to fix. Go right ahead! I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. Sleepyhead 1/5. 1. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. ._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). Must have for people wanting to use axes as their main weapon. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. First Aider: also easy 1/5. How did you find the list? While the power is still working throughout the world you can get water from any kitchen or bathroom, after the power and water have been cut off of course you can boil water using a campfire to make it drinkable. Cigarettes are easy to find, and i think smoking every so often adds a neat little bit of immersion. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. Press question mark to learn the rest of the keyboard shortcuts. Panic while performing first aid isnt really an issue. Axe and long blunt boosted, 2 great weapon choices. Although the description of the negative trait says it decreases theplayer's vision, It appears not to affect the character in any noticeable way. Espaol - Latinoamrica (Spanish - Latin America). No brainer. The most expensive traits in the game, but often essential to survival. Getting into a zombie's line-of-sight is almost always a bad idea, so this perk hurts newer players a lot more than it hurts experienced players. Considering that cabbages are the main/only good crop to grow you need few squares of land to grow cabbage, and if you're farming is high it just means you need to plant slightly less crops, which already doesn't take up much space. ._1QwShihKKlyRXyQSlqYaWW{height:16px;width:16px;vertical-align:bottom}._2X6EB3ZhEeXCh1eIVA64XM{margin-left:3px}._1jNPl3YUk6zbpLWdjaJT1r{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;padding:0 4px}._1jNPl3YUk6zbpLWdjaJT1r._39BEcWjOlYi1QGcJil6-yl{padding:0}._2hSecp_zkPm_s5ddV2htoj{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;display:inline-block;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;margin-left:0;padding:0 4px}._2hSecp_zkPm_s5ddV2htoj._39BEcWjOlYi1QGcJil6-yl{padding:0}._1wzhGvvafQFOWAyA157okr{font-size:12px;font-weight:500;line-height:16px;border-radius:2px;margin-right:5px;overflow:hidden;text-overflow:ellipsis;vertical-align:text-bottom;white-space:pre;word-break:normal;box-sizing:border-box;line-height:14px;padding:0 4px}._3BPVpMSn5b1vb1yTQuqCRH,._1wzhGvvafQFOWAyA157okr{display:inline-block;height:16px}._3BPVpMSn5b1vb1yTQuqCRH{background-color:var(--newRedditTheme-body);border-radius:50%;margin-left:5px;text-align:center;width:16px}._2cvySYWkqJfynvXFOpNc5L{height:10px;width:10px}.aJrgrewN9C8x1Fusdx4hh{padding:2px 8px}._1wj6zoMi6hRP5YhJ8nXWXE{font-size:14px;padding:7px 12px}._2VqfzH0dZ9dIl3XWNxs42y{border-radius:20px}._2VqfzH0dZ9dIl3XWNxs42y:hover{opacity:.85}._2VqfzH0dZ9dIl3XWNxs42y:active{transform:scale(.95)} The Best Positive Traits in Project Zomboid Build 41. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. For only 2 points, this trait is a steal. How do Project Zomboid traits work, exactly? Finding rare weapons is a chore with this. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-leader-1','ezslot_15',114,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-1-0'); Along with this you have the option to pick up the positive trait known as Brave. Stops you from reading skill books, massively reducing your skill XP gains. Maintenance and carpentry are essential skills. MUST HAVE Negative Traits - Project Zomboid Swayed 2.04K subscribers Subscribe 6.2K views 2 weeks ago #0121 Give these Negative Traits a try and tell me what you think! Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. Water is very easy to find, not worth 6 points, stops you from taking high thirst. Never found a lack of food to be an issue personally. Otherwise, 5 free points. Nimble increases your move speed in combat stance but is almost impossible to level without some kind of boost. While you might be shuddering at the thought of making one of the survival mechanics in a survival RPG even worse to deal with dont! Fitness is hard to level. Note: the ratings are aimed towards new players on default settings. I like it, but more importantly a lot of other people consider it very useful as well. Thanks for the list and the explanations. First Aid is such a brokenly bad skill it shouldn't even be in the game currently. Ranking All Negative Traits in Project Zomboid Kokoplays MB 53K subscribers Join Subscribe 12K Save 512K views 1 year ago #ProjectZomboid #Build41 I'm ranking all negative traits in. It doesn't really change anything as reading in Project Zomboid is already slow at normal speed. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. For that reason, I always take thin skinned and just pray for the best. It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). Water is easy to obtain. Even with prone to illness and prolonged periods of being soaking wet I've never caught a cold. I also asked them to read the rest of your guide. Tldr get outdoorsman if you get prone to illness and thin skinned. That being said, Ill usually take it if I can. It doesn't make it trash, but it does make it weaker than many people thought. Every traits related to weight and fitness/strenght can evolve/go away. Also IRL Nervous Wreck. Some people don't care though hence why in the middle at 3/5. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Cooking is so useless taking this for -6 will hurt your character. Take fast learner instead. Great list! Did any of the traits surprise you and do you think that you are going to take some of the traits that Ive mentioned in the post on your next play-through? You character wont get panicked if they come to a fight, it will just slow the EXP gain. 2 points for 1 str, 1 axe and 1 sprinting for a minor weight debuff is nuts. Traits are divided up into positive traits that cost points to have, and negative traits that give you points to spend. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. inconspicuous actually sucks. Eventually Claustrophobic will wear off in Project Zomboid as well. If you're not a Burglar (or Police) it's a very good pick. This also applies to backpack storage but is still a convenience perk. Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Will hurt your stealth a bit, but not too much. Description: Panic when performing first aid on self, cannot perform first aid on others, gets stressed when bloody. Waste of one point. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Yes thats right. No one can fight . Very useful for finding Axes and Sledgehammers. Short Sighted only affects foraging radius and makes no difference to actual perception sight. Why the hell did i think writing this was a good idea this took like an hour fuck AAAAAAAAAAAAAAAA. If youre being stealthy you can generally avoid getting into danger but youre right. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. Slow Healer is another decent negative trait that you can easily deal with in Project Zomboid. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. Most persist. Check near gas stations and inside residential homes and youre bound to come across some cigarettes to sate those smoker cravings. 1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. If anything the two numbers should be swapped, but as knowing how they work and having experience with the game, I'd put them more at like graceful 3 inconspicuous 2.
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